My contributions to this project were mostly the gameplay elements that weren’t drag and drop. The core gameplay of the game required the “spawning” of customers after a certain duration, these customers would then carry their own randomised orders. Below will be explanation and details of the work i did.
In the game, to take a customer’s order you will need to click on them, so on click of the customer, i made it so it would generate a random order, whether it will have topping “x” and/or the amount of noodles the customer wants.
You will then have to make the noodles in the cook layout, and give them to the customers using the “serve” button, when pressing the give button it will check whether the noodles that was made was correct or not.
That’s more or less most of my work explained there are some parts that weren’t included here but they’re mostly just minor things.